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This course is not only an entry level
course for the new user, but is also
relevant to existing users wanting
to upgrade or enhance their existing
3d |
skills, or perhaps change over
from other 3d packages.
The course covers the major functional
areas of the latest version of 3ds
Max primarily, animation utilizing
keyframe animation techniques as well
as procedural animation techniques.
A close look at track view in particular
the dope sheet and curve editor as
well as getting hands on experience
with constraints, expressions and
other tools used in creating animation
for your 3d models, cameras, lights
and just about anything that can be
animated.
The course also covers the major functional
areas of the latest version of 3ds
Max primarily, modeling utilizing
mesh based, sub-d's, spline and other
techniques such as displacement and
procedural modeling concepts. A close
look at the tools of choice such as
edit poly and edit mesh with plenty
of hands on to help you become familiar
with 3ds Max modeling toolset.

Organised into a series of theory
and hands on lab assignments, the
course ensures that the student will
receive 28 hours of well paced, intensive
professional training.
Once you have completed this course,
you will have a commercial level understanding
of professional 3d disciplines that
relate directly to the 3d animation
and digital industry, whether it be
Film, Broadcast, TV, Web or Pre-Press.
This course does not just focus on
the buttons, but does cover the processes
that underlie them and the reasons
they are used in production. This
not only helps you understand the
concepts, but also how to apply them
to your own work.
This course teaches you the essential
elements and concepts of animation
and modeling within the 3Dimensional
world using 3ds Max. You will benefit
from the experience of Autodesk Certified
Instructors as well as educators,
consultants and Autodesk Training
Specialists who have helped to put
this course together.
Pre-Requisites
3ds Max Fundamentals: Overview, Materials,
Lighting & Rendering
Prior knowledge of 3ds Max interface
and navigation is assumed
A working knowledge of PC's and the
Windows operating environment is assumed.
Course Outline
Modeling
Modeling in 2d for 3d
1. Shapes
This module defines the relationship
between 2d shapes and splines and
teaches you how to distinguish between
single and composite shapes as well
as become
familiar with the concept of spline
based modeling.
2. More Objects and Modifiers
This module introduces you to the
Modifier stack in 3ds Max which is
used to change creation parameters
after object creation. Sub-Object
selection and gizmo modification is
also introduced with the main objective
being to understand and use the various
modifiers that are available and their
application.
3. Modeling
This module covers low and high polygon
modeling techniques using sub-divisions,
box modeling with the new edit poly
tools and turbosmooth modifier. Other
common techniques such as 2D to 3D
utilizing spline based and 3d boolean
operations are also covered.
4. Lab: In this exercise we start
off with a simple box primitive to
create a flying machine that could
be incorporated into a star wars pod
racer scene.
Lab: Another exercise uses poly modeling techniques to create
a persons face and various body parts.
Animation
1. Animation Principles
A close look at traditional animation
principles and how to apply these
2d concepts into the 3d world.
2. Basic Animation Techniques and
Track View
This module covers traditional keyframe
animation concepts and introduces
you to 3ds Max's arsenal of animation
tool sets such as the track view node
with its dope sheet and curve editors.
3. Lab: Main exercise is to create
a pod racer simulation a la "star
wars" incorporating key frame
and procedural animation techniques.
Lab: A fully rigged up character is
used for animation practice utilizing
the curve editor.
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Capability Statement
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Course Enrolment
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Cost
Standard Fees $2,500
Student Fees - $1690
Duration
day classes
5 x days
evening classes
10 x nights
Course Dates
Adelaide >
Sydney >
Melbourne >
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