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This course is not only an entry level
course for the new user, but is also
relevant to existing users wanting
to upgrade or enhance their existing
3d |
skills, or perhaps change over
from other 3d packages.
The course covers the major functional
areas of the latest version of 3ds
Max primarily, scene creation, materials
and texturing, lighting, and rendering,
Organised into a series of theory
and hands on lab assignments, the
course ensures that the student will
receive 35 hours of well paced, intensive
professional training.

Once you have completed this course,
you will have a commercial level understanding
of professional 3d disciplines that
relate directly to the 3d animation
and digital industry, whether it be
Film, Broadcast, TV, Web or Pre-Press.
This course does not just focus on
the buttons, but does cover the processes
that underlie them and the reasons
they are used in production. This
not only helps you understand the
concepts, but also how to apply them
to your own work.

This course takes you through the
fundamentals of using 3ds Max, teaching
you the essential elements and concepts
within the 3Dimensional world. You
will benefit from the experience of
Autodesk Certified Instructors as
well as educators, consultants and
Autodesk Training Specialists who
have helped to put this course together.
Pre-Requisites
No prior knowledge of 3ds Max is assumed,
although a working knowledge of PC's
and the Windows operating environment
is assumed.
Course Outline
OVERVIEW
Intro to 3d Computer Graphics
Intro to 3d Concepts
What is 3ds Max
Using 3ds Max
3ds Max User Interface
Navigation using the new ViewCube and SteeringWheel
Working with Files
Creating and Modifying 3ds Max Scenes
Transformation Tools
Rendering Output
MATERIALS
What is a Material
Architectural Material Types
Material Editor UI
Using Materials on Objects
Editing Materials
Creating Materials
UVW Mapping
LIGHTING
Standard Lights for design visualisation
Photometric Lights for design visualisation
Advanced Lighting for design visualisation
RENDERING
Production and Iterative rendering
Scanline Renderer
Mental Ray Render Engine
Render Output
Environment and Effects Rendering Dialog
CAMERAS
Creating Cameras
Camera Render Effects
EXTRAS (at a glance)
Space Warps
Modifiers
Atmospherics
Lens Effects
Animation Techniques
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Course Flyer
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Capability Statement
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Course Enrolment
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Cost
Standard Fees $2,500
Student Fees - $1690
Duration
day classes
5 x days
evening classes
10 x nights
Course Dates
Adelaide >
July 6th - 10th
Sydney >
June 22nd - 26th
Melbourne >
June 29th - July 3rd
Brisbane >
June 15th - 19th
Enrol now >
Contact us > |