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3ds Max Fundamentals : Overview, Materials, Lighting, Rendering
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3ds Max Fundamentals : Overview, Materials, Lighting & Rendering

This course is a part of our 3D Character Animators / Artist course



The course covers the major functional areas of the latest version of 3ds Max primarily, scene creation, materials and texturing, lighting, and rendering, Organised into a series of theory and hands on lab assignments, the course ensures that the student will receive 28 hours of well paced, intensive professional training.

Once you have completed this course, you will have a commercial level understanding of professional 3d disciplines that relate directly to the 3d animation and digital industry, whether it be Film, Broadcast, TV, Web or Pre-Press.

This course does not just focus on the buttons, but does cover the processes that underlie them and the reasons they are used in production. This not only helps you understand the concepts, but also how to apply them to your own work.

This course takes you through the fundamentals of using 3ds Max, teaching you the essential elements and concepts within the 3Dimensional world. You will benefit from the experience of Autodesk Certified Instructors as well as educators, consultants and Autodesk Training Specialists who have helped to put this course together.

Pre-Requisites
No prior knowledge of 3ds Max is assumed, although a working knowledge of PC's and the Windows operating environment is assumed.

Course Outline
OVERVIEW
Intro to 3d Computer Graphics
Intro to 3d Concepts
What is 3ds Max
Using 3ds Max
3ds Max User Interface
Navigation using the new ViewCube and SteeringWheel
Working with Files
Creating and Modifying 3ds Max Scenes
Transformation Tools
Rendering Output

MATERIALS
What is a Material
Architectural Material Types
Material Editor UI
Using Materials on Objects
Editing Materials
Creating Materials
UVW Mapping

LIGHTING
Standard Lights for design visualisation
Photometric Lights for design visualisation
Advanced Lighting for design visualisation

RENDERING
Production and Iterative rendering
Scanline Renderer
Mental Ray Render Engine
Render Output
Environment and Effects Rendering Dialog

CAMERAS
Creating Cameras
Camera Render Effects

EXTRAS (at a glance)
Space Warps
Modifiers
Atmospherics
Lens Effects
Animation Techniques

Cost
$2500
($1690) student

Duration
5 days or 10 nights : 35 hours

Dates : Sydney
TBA

Dates : Adelaide
TBA

Dates : Melbourne
TBA

Dates
: Brisbane
TBA


> enrol now > contact us for more info

 

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