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Short Courses
Fundamentals of Autodesk 3ds Max in Design Visualisation
3ds Max Fundamentals : Overview, Materials, Lighting, Rendering
3ds Max Fundamentals : Modeling & Animation
Modeling the Mad Man Robot
Modeling a Mad Castle
Modeling the Mad Man Robot
Animating the Mad Man Robot
Modeling the Mad Man Robot
Animating the Mad Man Robot
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Student Spotlight
Ben Campbell
3d Character Animators Course
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3d Character Animators Course
Steven Lees-Smith
3d Character Animators Course
David Simper
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Fundamentals
Lee Cocks(Salvemini)
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Fundamentals
Character Studio
Dave Mackenzie
3d Character Animators Course
Tim Dawson
3d Animators Course
Adam Macgowan
3d Animators Course
Dave Mackenzie
3ds Max Fundamentals
Ben Rappell
Advanced Lighting, Character Design
Socrati Seretis
3ds Max Fundamentals
Theodora Kioussis
3ds Max Fundamentals
 
 


This course is not only an entry level course for the new user, but is also relevant to existing users wanting to upgrade or enhance their existing 3d
skills, or perhaps change over from other 3d packages.

The course covers the major functional areas of the latest version of 3ds Max primarily, scene creation, materials and texturing, lighting, and rendering, Organised into a series of theory and hands on lab assignments, the course ensures that the student will receive 35 hours of well paced, intensive professional training.



Once you have completed this course, you will have a commercial level understanding of professional 3d disciplines that relate directly to the 3d animation and digital industry, whether it be Film, Broadcast, TV, Web or Pre-Press.

This course does not just focus on the buttons, but does cover the processes that underlie them and the reasons they are used in production. This not only helps you understand the concepts, but also how to apply them to your own work.



This course takes you through the fundamentals of using 3ds Max, teaching you the essential elements and concepts within the 3Dimensional world. You will benefit from the experience of Autodesk Certified Instructors as well as educators, consultants and Autodesk Training Specialists who have helped to put this course together.

Pre-Requisites
No prior knowledge of 3ds Max is assumed, although a working knowledge of PC's and the Windows operating environment is assumed.

Course Outline
OVERVIEW
Intro to 3d Computer Graphics
Intro to 3d Concepts
What is 3ds Max
Using 3ds Max
3ds Max User Interface
Navigation using the new ViewCube and SteeringWheel
Working with Files
Creating and Modifying 3ds Max Scenes
Transformation Tools
Rendering Output

MATERIALS
What is a Material
Architectural Material Types
Material Editor UI
Using Materials on Objects
Editing Materials
Creating Materials
UVW Mapping

LIGHTING
Standard Lights for design visualisation
Photometric Lights for design visualisation
Advanced Lighting for design visualisation

RENDERING
Production and Iterative rendering
Scanline Renderer
Mental Ray Render Engine
Render Output
Environment and Effects Rendering Dialog

CAMERAS
Creating Cameras
Camera Render Effects

EXTRAS (at a glance)
Space Warps
Modifiers
Atmospherics
Lens Effects
Animation Techniques


> enrol now > contact us for more info



Course Flyer
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Course Enrolment
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Cost
Standard Fees $2,500
Student Fees - $1690

Duration
day classes
5 x days

evening classes
10 x nights

Course Dates
Adelaide >
July 6th - 10th

Sydney >
June 22nd - 26th

Melbourne >
June 29th - July 3rd

Brisbane >
June 15th - 19th

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