This course is a part of our 3D
Character Animators / Artist course
This course is not only an entry level
course for the new user, but is also
relevant to existing users wanting
to upgrade or enhance their existing
3d skills, or perhaps change over
from other 3d packages.
This course is not only an entry level course for the new user, but is also relevant to existing users wanting to upgrade or enhance their existing 3d skills, or perhaps change over from other 3d packages.
The course covers the major concepts and techniques for successful 3d character animation using Character Studio. You will be involved in animating a number of 3d modeled character utilisng biped rigs.
Successful character animation depends not only on having good character rig setups, but in particular being able to use these rigs and get the most out of them to enable you to "bring your characters to life". This course concentrates not so much on the setups, but how to use the tools for successful 3d character animation.
Organised into a series of theory and hands on lab assignments, the course ensures that the student will receive 35 hours of well paced, intensive professional training.
Once you have completed this course, you will have a commercial level understanding of professional 3d character animation techniques within character studio and disciplines that relate directly to the 3d animation and digital industry, whether it be Film, Broadcast, TV, or Web.
This course does not just focus on the buttons, but does cover the processes that underlie them and the reasons they are used in production. This not only helps you understand the concepts, but also how to apply them to your own work.
This course teaches you the essential elements and concepts of character animation using Character Studio. You will benefit from the experience of Autodesk Certified Instructors as well as educators, consultants and Autodesk Training Specialists who have helped to put this course together.
Pre-Requisites
3ds Max Fundamentals: Overview, Materials, Lighting & Rendering
3ds Max Fundamentals: Modeling & Animation
Prior knowledge of 3ds Max interface and navigation is assumed
A working knowledge of PC's and the Windows operating environment is assumed.
Course Outline
Working with Character Studio towards Creative Animation
A complete and in-depth look at character studio and its arsenal of character animation tools. You will not only cover skinning with skin and physique, but also footstep, freeform and motion capture data techniques and concepts. Also covered are tools such as the animation mixer, motion flow and crowd system concepts.
• Creating a Biped and Fitting a Biped to a Character
• Applying and Editing Physique
• Using Motion Capture Data
• Motion Mixer and Workbench
• Footstep Driven Animation
• Enhancing Animation using Layers
• Advanced Freeform Animation techniques
• Motion Flow
• Crowd Systems
Cost
$2500
($1690) student
Duration
5 days or 10 nights : 35 hours
Dates
call
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