Home > Short Courses > Combustion Fundamentals  
Mailing List
Enter your details here to receive our regular newsletters
Course Interest
Tell us about which courses you are interested in here
Short Courses
Revit to 3ds Max Complete
Fundamentals of Autodesk 3ds Max in Design Visualisation
Combustion for Architects and Design Visualisation Users
Autodesk Viz Fundamentals
Architecture 1 - Exteriors
Architecture 2 - Interiors
3ds Max Fundamentals : Overview, Materials, Lighting, Rendering
3ds Max Fundamentals : Modeling & Animation
Combustion Fundamentals
3D Pre-Production Techniques
Traditional Animation Principles for 3D
Character Design & Modeling
Character Rigging with Max Bones
Texturing Principles
Character Studio
Advanced Lighting
3D Visual Effects :
Particle Flow & Reactor
Post Production :
Compositing & Visual Effects
Demo Reel : Creation
Demo Reel : Finishing
Life Drawing for 3D
Combustion Complete
Introduction to 3D Animation
Short Courses Schedule
Adelaide
Sydney
Melbourne
Brisbane
Perth
Enrol
How to enrol in a short course
Download Enrolment Form (321kb)
Download Adobe PDF Reader
Student Spotlight
Ben Campbell
3d Character Animators Course
Rachael Dunk
3d Character Animators Course
Chris Wilson
3d Character Animators Course
Nino Thephavong
3d Character Animators Course
Justin Miller
3d Character Animators Course
Steven Lees-Smith
3d Character Animators Course
David Simper
3ds Max
Fundamentals
Lee Cocks(Salvemini)
3ds Max
Fundamentals
Character Studio
Dave Mackenzie
3d Character Animators Course
Tim Dawson
3d Animators Course
Adam Macgowan
3d Animators Course
Dave Mackenzie
3ds Max Fundamentals
Ben Rappell
Advanced Lighting, Character Design
Socrati Seretis
3ds Max Fundamentals
Theodora Kioussis
3ds Max Fundamentals
 
Combustion for Architects : 1-Day Workshop

This course is for architects and design visualisation artists new to Autodesk Combustion as well as for current users wanting to upgrade or enhance their post production skills, or perhaps change over from other compositing and visual effects packages.

The course covers the major functional areas of the latest version of Autodesk Combustion including interface, workflow and an overview of tools such as the Discreet Color Corrector, G-Buffer Builder and handling of 3D render information for rapid compositing effects in post.

The course is structured around the needs of those involved in creating Architectural and Design Visualization output and in particular those persons wanting to explore Autodesk Combustion and how it can improve productivity and enhance client presentations.

Producing 3d render passes or special output formats from 3ds max adds no time to rendering schedules but allows for extensive flexibility in the final production imagery or animation results. Many changes can be made on-the-fly in real time allowing designers or clients to fine tune the appearance of visualization project outputs.

Post production effects from colour grading, transparency and glows through to z-depth based 3D atmospherics and depth of field blurs, can easily be applied to any component of the rendered scene, such as the shadow or reflection layers. Even lighting changes can be made after the 3d renders have been produced.

The course focuses on the use of Render Elements and RPF format outputs to allow instant changes in the composite of client-dependant design choices such as floor, wall or ceiling colours, even build materials, such as stone, tiling or wood.

Pre-Requisites No prior knowledge of Autodesk Combustion is assumed, although a working knowledge of PC's and the Windows operating environment is required. Prior knowledge of 3ds max is useful, since this is an in-depth, one-day architect specific introduction to the power of combustion in combination with 3ds max output formats.

Course Outline
1. Combustion Overview, User Interface, basic tools and workflow. An introduction to the basic features and functionality of Combustion.

2. Introduction to Autodesk Combustion post production effects Operators.

3. What is a composite, how they differ from standard 3D renders.

4. Creating animation, text and particle effects in Autodesk Combustion.

5. Creating and working with composites of render layers to speed up production and add flexibility to final outputs.

6. Creating and working with RPF format renders and Render Elements to enable colour and material changes after 3D rendering is complete.

Cost
$990
($790) student

Duration
1 days or 2 nights : 7 hours

Dates
tba

> enrol now > contact us for more info

 

email us | terms of use | privacy policy | copyright