This course is for individuals
new to combustion as well as for current
combustion users wanting to upgrade
or enhance their existing post production
skills, or perhaps change over from
other compositing and visual effects
packages.
The course introduces the paint module
and some compositing principles. It
also explains how to animate, link,
and control layers, as well as how
to change layer surface properties.
Other topics such as channels, mattes
and masks, and the use of null objects,
lights and cameras are also covered.
For more complex situations, tracking
and stabilizing of footage, and the
use of the Discreet Color Corrector
and Keyer, and the nesting of composites
are treated. Also covered are Rich
Pixel Renderings, as well as Particle
Effects in depth.
Organised into a series of theory
and hands on lab assignments, the
course ensures that the student will
receive 35 hours of well paced, intensive
professional training.
Once you have completed this course,
you will have a commercial level understanding
of professional post production disciplines
that relate directly to the 3d animation
and digital industry, whether it be
Film, Broadcast, TV, Web or Pre-Press.
This course does not just focus on
the buttons, but does cover the processes
that underlie them and the reasons
they are used in production. This
not only helps you understand the
concepts, but also how to apply them
to your own work.
This course teaches you the essential
elements and concepts of compositing
and visual effects using Combustion.
You will benefit from the experience
of Discreet Certified Instructors
as well as educators, consultants
and Discreet Training Specialists
who have helped to put this course
together.
Pre-Requisites
No prior knowledge of Combustion is
assumed, although a working knowledge
of PC's and the Windows operating
environment is assumed.
Course Outline
Using Paint
1. Learning Paint Basics.
2. Animation Text.
3. Exploring Draw Modes in Text.
4. Revealing a Background Image.
5. Wire Removal.
6. Creating Text Gradients.
7. Animating Gradients.
8. Combining Selections.
9. Animating Selections.
Fundamentals
10. Touring Combustion.
11. Creating Simple Composites.
12. Using Operators in a Composite.
Transforming Layers
13. Animating Layers Using Pivot Points.
14. Keyframing.
Linking and Controlling Layers
15. Cropping and Corner-Pinning.
16. Linking Layers Through Parenting.
17. Aligning Objects to a Motion Path.
18. Linking Layers with Hinging.
Changing Layers Surface Properties
19. Setting Surface Properties.
20. Exploring Transfer Modes.
21. Displacing a Layer.
Using Channels, Mattes and Masks
22. Using Alpha Channels.
23. Creating Channel Effects.
24. Using Masks.
Using Null Objects, Lights, and the
Camera
25. Animating with a Null Object.
26. Moving the Camera.
27. Creating Shadows with Lights.
Tracking and Stabilizing
28. One-Point Tracking.
29. Four-Point Tracking.
30. Two-Point Stabilizing.
Keying and Colour Correcting
31. Using the Discreet Color Corrector.
32. Using the Discreet Keyer.
Nesting Composites
33. Basic Nesting.
34. Creating a Motion Blur.
35. Importing Workspaces.
Additional Lessons
36. Working with Rich Pixel Renderings.
37. Creating Particles Effects.
Cost
$1980
Duration
5 days or 10 nights : 35 hours
Dates
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