This course is not only an entry level
course for the new user, but is also
relevant to existing users wanting
to upgrade or enhance their existing
3d skills, or perhaps change over
from other 3d packages.
The course covers the major concepts
and techniques for creating inorganic objects from buildings to mechanical components.
Organised into a series of theory
and hands on lab assignments, the
course ensures that the student will
receive 14 hours of well paced, intensive
professional training.
Once you have completed this course,
you will have a commercial level understanding
of professional 3d disciplines that
relate directly to the 3d animation
and digital industry, whether it be
Film, Broadcast, TV, Web or Pre-Press.
This course does not just focus on
the buttons, but does cover the processes
that underlie them and the reasons
they are used in production. This
not only helps you understand the
concepts, but also how to apply them
to your own work.
This course teaches you the essential
elements and concepts for creating
3d environments and in particular
mechanical objects and architecture using
3ds Max. You will benefit
from the experience of Autodesk Certified
Instructors as well as educators,
consultants and Autodesk Training
Specialists who have helped to put
this course together.
Pre-Requisites
3ds Max Fundamentals: Overview, Materials,
Lighting & Rendering
3ds Max Fundamentals: Modeling & Animation
Prior knowledge of 3ds Max and Combustion
interface and navigation is assumed
A working knowledge of PC's and the
Windows operating environment is assumed.
Cost
$1400
Duration
2 days or 4 nights : 14 hours
Dates
call
> enrol
now > contact
us for more info
|