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Inorganic Modeling


This course is not only an entry level course for the new user, but is also relevant to existing users wanting to upgrade or enhance their existing 3d skills, or perhaps change over from other 3d packages.

The course covers the major concepts and techniques for creating inorganic objects from buildings to mechanical components.

Organised into a series of theory and hands on lab assignments, the course ensures that the student will receive 14 hours of well paced, intensive professional training.

Once you have completed this course, you will have a commercial level understanding of professional 3d disciplines that relate directly to the 3d animation and digital industry, whether it be Film, Broadcast, TV, Web or Pre-Press.

This course does not just focus on the buttons, but does cover the processes that underlie them and the reasons they are used in production. This not only helps you understand the concepts, but also how to apply them to your own work.

This course teaches you the essential elements and concepts for creating 3d environments and in particular mechanical objects and architecture using 3ds Max. You will benefit from the experience of Autodesk Certified Instructors as well as educators, consultants and Autodesk Training Specialists who have helped to put this course together.

Pre-Requisites
3ds Max Fundamentals: Overview, Materials, Lighting & Rendering
3ds Max Fundamentals: Modeling & Animation
Prior knowledge of 3ds Max and Combustion interface and navigation is assumed
A working knowledge of PC's and the Windows operating environment is assumed.


Cost
$1400

Duration
2 days or 4 nights : 14 hours

Dates
call

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